Trouble at Nobridge

lenihan

Moderator
The villagers of the proud settlement of Nobridge are getting frustrated. For years, they have sought planning permission to build a bridge, only to have the planning permission refused because the elven population of neighbouring Laloc felt that the designs were "out of character with the local surroundings". Finally, after endless appeals, increasingly costly architectural redesigns, and a series of spectacularly outrageous bribes, they had managed to get their plans through the parish council. Now at last trading caravans could leave the village to carry the rich harvest from the newly drained wetlands to market - the finest produce in all the land, they liked to think. Unfortunately, due to militant unionisation throughout the land, the only contractors they have been able to hire are "Enji's Engineers", the most inefficient dwarf sappers in history, who have managed to string out what should have been two weeks' work into three months of seemingly endless tea-breaks. The dwarves now declare themselves "nearly finished" - but they've been saying that for at least a month. Every day a patrol leaves Nobridge to try and cajole the dwarves into doing some work, and to check for signs of an ambush. There have been troubling stories of bloody raids on the nearby villages at the edge of the wetlands and nobody feels quite safe right now...



In stark contrast to the amazingly large game on the Saturday of Blog-Con, Warlord Paul and I fought a far smaller conflict on the Sunday, wonderfully devised and GMed by Thantsants and very much in keeping with the pathetic aesthetic. I've written up a battle report here:
http://wheretheseapoursout.blogspot.co. ... le-at.html
 

lenihan

Moderator
Ahh well, it depends on how much you want to get into the nuts and bolts of things... I tend to just write up narrative rather than what happened "behind the scenes", but it's true that can leave some things confusing!

So Fayana cast winds of magic. This was holding the fimir back, so Derach the Dirach tried to steal Fayana's mind. He tried to cast this spell 3 times. The first 2 times, he came VERY close to succeeding [Fayana was very close to failing her magic saving through both times]. The third time [by which points he'd spent enough magic points that we needed to test against his intelligence] he failed dramatically [critical fail, double 6].

Sooooo... in steps the GM to try and work out what the effects of this critical fail should be. The GM deemed that as Derach had been trying to probe someone else's mind with his own, and that he'd been attempting that for a protracted period of time, the idea that he might have an out of body experience and that his mind would come to occupy someone else's body seemed a good one.

The obvious candidate for this "mind swap" was Gislea, the Fimir Warlord, as the warlord had been subject to stupidity since the start of the battle, so his mind was particularly weak and vulnerable. Thus, we were left with Derach's mental characteristics in Gislea's body, Gislea's mental characteristics in Derach's body.

Errr... hope that makes things a teeny bit clearer! :?
 
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