[streetfighters] anti-social behaviour

twisted moon

Moderator
Anti-Social Behaviour
a Streetfighters scenario by the dark knight of the twisted moon

The Mannix Gang, a group of Punks has recently started squatting a farm nearby. As well as coming into town and causing trouble in the only bar, they are holding loud parties late into the night, disturbing their neighbours and making a mess around the place.

The locals have had enough and have formed a Posse of their toughest members to teach the Punks a lesson and send them packing.

Table set up

The table should be approx. 5’x5’ with an enclosed farm in the middle consisting of five dwellings around a sludge pool. The buildings are connected by low walls and chain-link fences. Various vehicles, barrels and other scatter terrain should be placed within the farmstead. A road enters one side of the farm at a crossroads.

Outside the village the table is rural; place vegetation, hills, trees etc. to taste. A solar array and wind turbines provide power to the farm.

The Punks deploy within the confines of the farm.

The Posse of angry locals can deploy anywhere within 6” of a table edge.

Table set-up.jpg

The Fate Deck

CardCharacterCardCharacter
Seven of DiamondsMax MannixFive of HeartsRosemary
Six of DiamondsMongo SmashFour of HeartsEugene
Five of DiamondsKatThree of HeartsSharelle
Four of DiamondsRabTwo of HeartsDeshane
Three of DiamondsKrashOne of HeartsJamaall
Two of DiamondsSlash
One of DiamondsRancid
King of AcesStreet Legend ActionQueen of AcesKiller Action
Jack of AcesGanger ActionTen of AcesPlug Action

Blaze Away roll 1D6 (instead of using chits):

1Miss4Multiple Hit
2Out of Ammo.5Sustained Fire
3Jam6Special

Victory conditions

As per the standard rules: Once one gang has ≥½ their characters knocked down, knocked out or dead the game ends with a victory for the other side.

The Mannix Gang

Max Mannix – Killer +1 Dice
2-handed firearm (Shrapnel/Blast), Machete

Mongo Smash – Ganger +/- 0 Dice
2x 1-handed firearms

Kat – Ganger +/- 0 Dice
2-handed firearm

Rab – Ganger +/- 0 Dice
2-handed firearm (Sight)

Krash – Plug -1 Dice
2-handed firearm (Explosive), Machete

Slash – Plug -1 Dice
2-handed firearm

Rancid – Plug -1 Dice
2-handed firearm (No Blaze Away), Machete

The Posse

Rosemary – Street Legend +2 Dice
1-handed firearm, Machete

Eugene - Killer +1 Dice
2-handed firearm (Shrapnel/Blast). 2-handed firearm

Sharelle – Ganger +/- 0 Dice
2-handed firearm (Sight)

Deshane – Ganger +/- 0 Dice
1-handed firearm

Jamaall – Ganger +/- 0 Dice
1-handed firearm
 
Last edited:

symphonicpoet

Moderator
I like the scenario and the setup. It's interesting. It's got a good story. Good solid bones. And the table looks good. Very alien, but believable. Nice! Great start to what I hope was a fun day. I clearly need to give Streetfight a better look. (Especially since I have at least a few of the Foundry miniatures that are, I suppose, intended for it.) Thanks!
 
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