Orlygg
Member
Hi, after the success of Bryan's first interview with us he is keen to contribute more so another batch of questions will be required. Here are my ideas for questions so far... Feedback and further suggestions required!
1) You describe how it was difficult to get citadel miniatures into GW in the early days.Was this indicitive of the relationship between the two companies?
2) How did the famous 'Eavy Metal painting team come into being?
3) You worked with Bob Naismith to practically pioneer high quality plastic miniatures.What do you remember of the project?
4) Were you surprised by the success of Rogue Trader? Did it change your plans for the direction of the game and miniatures range?
5) You had a hand in producing a wealth of material about the orcs in 40k in a series of books. Why did these come to be and were there plans to do similar things with the eldar etc?
6) For many years Citadel miniatures used integral bases but this all changed in the mid 80s. How and why did these slottabase come to be?
7) Heroquest and Space Crusade are still very popular amongst fans and collectors to this day. What exactly was GW's contribution to the development and production of these games?
8) Your era saw so many incredible BIG BOX games released in a short period of time; Adpetus Titanicus, Dark Future, Bloodbowl to name just a few. Was it your policy to produce as many games as possible?
What do you guys think? Any further question ideas?
1) You describe how it was difficult to get citadel miniatures into GW in the early days.Was this indicitive of the relationship between the two companies?
2) How did the famous 'Eavy Metal painting team come into being?
3) You worked with Bob Naismith to practically pioneer high quality plastic miniatures.What do you remember of the project?
4) Were you surprised by the success of Rogue Trader? Did it change your plans for the direction of the game and miniatures range?
5) You had a hand in producing a wealth of material about the orcs in 40k in a series of books. Why did these come to be and were there plans to do similar things with the eldar etc?
6) For many years Citadel miniatures used integral bases but this all changed in the mid 80s. How and why did these slottabase come to be?
7) Heroquest and Space Crusade are still very popular amongst fans and collectors to this day. What exactly was GW's contribution to the development and production of these games?
8) Your era saw so many incredible BIG BOX games released in a short period of time; Adpetus Titanicus, Dark Future, Bloodbowl to name just a few. Was it your policy to produce as many games as possible?
What do you guys think? Any further question ideas?