an exorcism
Overview
a wraith has manifested in the graveyard’s mausoleum, has turned the local ghoul population to its will, and is raising other undead in an attempt to become the necromantic power in the region. they have succeeded in killing the lord of the manor and his household, who have risen as ghosts.
Armies
Battlefield
the game is played on a 3'x4' table with a road leading down the centre of it's length to a graveyard. the manor house is located to the right of the graveyard. the rest of the table should be wooded.
Deployment
the heroes deploy on the first 2” of road opposite the graveyard.
once deployed, skeletons move randomly until the heroes are within line of sight, at which point they will seek to engage them in combat.
Special Rules
this scenario is intended to be played with one or more players controlling the heroes and a gm controlling their adversaries.
Victory Conditions
[objectives and VPs]
the heroes need to destroy the wraith in order to win the game.
the village of hillmend has been beset by a sudden rash of hauntings; the villagers have sent to their lord for assistance but there has been no reply, and the messengers have not returned. in desperation the villagers have decided to make one last try by sending their best and strongest members. the village priestess and a small group of other brave souls has set off along the forest road to the manor, to find what has happened to their lord and the earlier messengers. by the time they catch sight of the manor night has fallen, and all seems dark within the house.
Overview
a wraith has manifested in the graveyard’s mausoleum, has turned the local ghoul population to its will, and is raising other undead in an attempt to become the necromantic power in the region. they have succeeded in killing the lord of the manor and his household, who have risen as ghosts.
Armies
Battlefield
the game is played on a 3'x4' table with a road leading down the centre of it's length to a graveyard. the manor house is located to the right of the graveyard. the rest of the table should be wooded.
Deployment
the heroes deploy on the first 2” of road opposite the graveyard.
once deployed, skeletons move randomly until the heroes are within line of sight, at which point they will seek to engage them in combat.
Special Rules
this scenario is intended to be played with one or more players controlling the heroes and a gm controlling their adversaries.
Victory Conditions
[objectives and VPs]
the heroes need to destroy the wraith in order to win the game.
Attachments
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