Citadel Collector":dhst65j0 said:
Zhu Bajie":dhst65j0 said:
The core rule-set is a flexible toolkit. You can design and
create your own monsters that are balanced within the system, no "counts as" sillyness. That's a big bonus for me, the freedom that comes with that.
Thanks for highlighting that post Zhu - I hadn't seen it before and its an interesting discussion. I started with 1st edition, and I well remember the create your own monster system that 2e introduced. Myself and my mates took it to an extreme though and prior to one battle we each withdrew to different rooms to draw up the "ultimate army". I wont bore you with the details but by the time we actually got to the table I "proved" that my army would win in any situation (it was an extreme and ridiculous army) and the battle never actually got fought. That was the first and last time we let PV dictate our battles
Eek! We just used it to stat out things like Draconians and make sure you didn't have too many of them to the gully-dwarf.
Kind of reminds me of this quote from Gygax from the DMG (essential Oldhammer reading IMHO).
"It is the spirit of the game, not the letter of the rules that is important. Never hold to the rules as written, nor allow some barracks room lawyer to force quotations from the rulebook upon you, if it goes against the obvious intent of the game." - Gary Gygax