WFB3 Highway Taxation

Warhammer Fantasy Battle 3rd Edition
Highway taxation

The Dwarven relief column has left its understrength units at Geoid mine, both to recover and to bolster its defences should the Goblinoids seek to renew their attack. Meanwhile the rest of the small force is returning to their hold with the ore delivery. As they pass along the forest road they are halted by the emergence of a small force of Wood Elves demanding the payment of half their cargo in return for safe passage. The Elves even have the temerity to warn the Dwarves that there are Goblinoids operating in the area! .


Armies

DWARVES

Forger of Enchantry

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Level 10 Wizardl35344121981010128


Equipment: Hand weapon Parrying Blade.

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20 Warriors343341219799242


Equipment: Hand weapon, Light armour, Shield, Standard, Musician.

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10 Thunderers343341219799156


Equipment: Hand weapon, Arquebus, Light armour, Standard, Musician.

2 Carts

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2 Dwarf drivers34334121979916


Equipment: Hand weapon.

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Grudge Pony63033131222226


Special rules: On the road the waggons move 4” per turn if pulled by a pony, otherwise two Dwarves or four Elves can push a cart 1” up to a maximum of 3”. The road verges count as Difficult Ground and the Woods as Impassible Terrain.
The carts can be circled; they count as wooden barricades with T7 and W3 and can be set alight as wooden buildings.
If attacked by fire or within 4” of a burning building the ponies must make a Panic test.

2 Waggons

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2 Dwarf drivers34334121979916


Equipment: Hand weapon.

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2 Oxen63033131344432


Special rules: On the road the waggons move 4” per turn if pulled by a pony, otherwise two Dwarves or four Elves can push a cart 1” up to a maximum of 3”. The road verges count as Difficult Ground and the Woods as Impassible Terrain.
The carts can be circled; they count as wooden barricades with T7 and W3 and can be set alight as wooden buildings.

Wood Elves

Artheon - Spellsinger

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Level 5 Wizard55443271910101078


Equipment: Hand weapon, Staff.

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10 Archers544331618998110


Equipment: Hand weapon, Long bow.

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10 Archers544331618998110


Equipment: Hand weapon, Long bow.

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10 Wardancers544331618998276


Equipment: Hand weapon, Additional hand weapon, Light armour, Standard, Musician.

Battlefield

The table should be approx. 3'x4'.
An approx. 4" wide road, with 4" wide verges, runs down the centre of the length of the table. The rest of the table is wooded.



Deployment

The Dwarves deploy first in column along the road with the tail of their column toching their own (short) edge.
Artheon and the Archer units deploy at the other end of the road or up to 6” off its side. The Wardancers deploy in the second turn up to 6” in from the centre of any table edge.

Victory Conditions

The Wood Elves are seeking to capture at least two carts and/or waggons whilst suffering minimal casualties.
The Dwarves are seeking to get all four carts and waggons off the opposite table edge whilst suffering minimal casualties.
 

Attachments

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